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Old 02-16-2010, 01:40 PM
guineapig guineapig is offline
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Join Date: Oct 2009
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I think the consensus is that lowering the importance of charisma (due to it being the last roll when checking for charm break)was a good thing.

However a tashed, malo'd blue con mob average mob should still be able to be charmed for 3-5 minutes without much problems. In fact, you should be able to do it with 130 charisma (maybe even less) instead of 200+.

I have not tested this since the patch but I will.
In theory, with around 130 charisma I should be able to tash and charm a green con mob and have the charm last almost full duration, light blue con mob I should be able to keep for over half duration on average. If I am unable to do either of these things without boosting my charisma to 200 then it's still not working as intended.

I will of course do multiple tests and suggest that other charm capable players do the same thing and compare their results here.

That's the only real way to figure out if the fix/nerf was good or too much.

Make sure you post name of mobs, level range of mobs as well as yourself, your charisma changes, and of course any debuffs you may have used.
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