Quote:
Originally Posted by nilbog
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We have a way to make these cases work properly now.
As I get time, will be implementing them.
To save future research, what are the instances (and specifics if you have them), where npcs should follow pathing in a non-aggro environment based on player request?
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If I understand your question correctly... Tomer's Rescue in North Freeport is one example of an NPC starting a pathing sequence (back to Monk's guild) based on player request/dialogue.