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Old 02-24-2010, 02:11 PM
Crover_CT99 Crover_CT99 is offline
Aviak


Join Date: Feb 2010
Posts: 92
Default Limited time items

Referring to this:

Quote:
Are there any items I can only get for a limited time?
Yes, and they will for the most part be removed once Temple of Sol Ro comes out.
Manastone
Rubicite Armor
Guise of the Deceiver (will stop dropping, will be replaced by bard/rogue only mask, must equip)
Box of Abu-Kar (drops off any lvl35+ mob rarely, will be replaced by purchasable bag of tinkerers)
Journeymen Boots (will stop dropping, become AC quest reward)
Fanged Skull Stilleto (will stop dropping from Mayong once he is killed once)
Several other pre-nerf items that will stop dropping.
To get a few things out of the way so I don't come off as a whiner:
I appreciate this server
I appreciate the ruleset
I appreciate the devs putting forth their time and effort

To clarify for my understanding:
Rubicite will be replaced with class-specific armor (rogue I think?)

My main issue, if you could call it that, is the removal of jboots from Najena, the removal of manastones, and to some extent the removal of Rubicite.

I always felt like these were mistakes, to some extent, by the original devs of EQ.

The jboots camp was one of the "milestone" camps you underwent as you leveled. It gave Najena a significant purpose, and drew people to the zone. Once jboots were removed and made a quest, Najena generally became a ghost town (on my server oh long ago). It was also, from my experience, harder to get people together for a somewhat rare spawn kill than to get together a lower-Najena camp. If you had your stuff together, you might even have your boots by the early twenties and delight at right-click spamming "pekeeewshhh" as you wandered around Norrath.

I always thought that one of the greatest designs of EQ was the various milestones. Surname, certain spell levels, spell graphics, key items, etc. They defined certain level ranges and really gave incentive to progress and participate in various facets of the game.

Manastones for similar reasons, was a milestone item, and one that added tactics to certain classes for soloing (clerics, for example) and grouping (more general). A fun item that I was disappointed was removed.

I guess my questions are:
Is the removal of these items an inevitable occurrence because of the implementation of Sol Ro or a design choice meant to replicate the historical progression of classic EQ?
Would you consider keeping Jboots as a drop and a quest item?
Would you consider allowing Rubicite to continue dropping as a "common" drop in Cazic?
 


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