Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 03-22-2017, 12:41 AM
Feanol Feanol is offline
Sarnak

Feanol's Avatar

Join Date: Mar 2013
Location: Houston, TX
Posts: 465
Default

In my experiences so far, two important variables now exist:

a. The proximity of one MoB to another

b. The racial or 'faction' link between two MoB's

Before the patch two identically named MoB's could be nearly standing on top of one another, but as long as the ranged pull using Sneak was made from behind one MoB's field of view the other would come alone.


It appears to me now that the directions in which NPC's face have less of an effect than their proximity to each other. Even if both are turned away from you, it is not easy to pull the single when your targets are arraigned around a table or pathing in close formations.

The 'safe' proximity is even further reduced when the MoB's have some form of allegiance, whether being the same race/type or thralls of the same master.

These are just observations, and I have little in the way of proper data. I myself am curiously awaiting another player to get scientific about these associations or present some kind of 'code laws' that govern it.


Mainly I'm just glad that classes with "Calm" spell lines can really shine in this new era =)
__________________
"Extinction is the rule. Survival is the exception." -Carl Sagan
Last edited by Feanol; 03-22-2017 at 12:45 AM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:01 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.