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#10
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There's peaceful resolutions to these scenarios, but jeez, I've played and developed these things long enough to know that's never going to happen because too many are concerned about rushing. The better option is to do instancing with a 'you're on your own' ruleset like Verant/SOE/Daybreak did on live. And you do realize that you get your own personal Nagafen, Vox, Vindi, etc, once per week under Daybreak's instancing, right? It's like EQ for people with actual lives and jobs. If you're not going to do instancing, however.. The core problem lies in the mentality of the players that compete for raid targets. They are just concerned about the destination and not the journey to 60. They don't realize how much fun they could have just leveling up new characters or trying something new ingame. Challenge yourself a little bit. Put artificial limitations on yourself like no twinking or handouts. Play a class you've never played before. Do a shitty quest - not for the reward but for the adventure. The biggest problem is everyone knows the path of least resistance and is told to follow it. They do, they get to endgame, and poopsock raid mobs. Try and do crazy things no one else can, or wants to do, in the game instead of raiding - there's a reason the most popular EQ streams right now are people like Burytoe.
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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