Project 1999

Go Back   Project 1999 > Class Discussions > Casters

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-22-2017, 02:08 PM
branamil branamil is offline
Fire Giant


Join Date: Jan 2017
Posts: 806
Default Enchanter Gina Triggers

Trigger={S} begins to move with wonderous rapidity.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=Haste {S};Hours=0;Minutes=18;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} face contorts and stretches, the skin breaking and peeling.;Comment=BLANK;Display=False;ShowText=Fals e;DisplayText=BLANK;ShowLine=False;TextColour=Yell ow;Timer=True;TimerText=Garou {S};Hours=0;Minutes=5;Seconds=30;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} has been mesmerized.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Mesmirization;Hours=0;M inutes=0;Seconds=26;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} has been entranced.;Comment=BLANK;Display=False;ShowText=Fa lse;DisplayText=BLANK;ShowLine=False;TextColour=Ye llow;Timer=True;TimerText=Entrance {S};Hours=0;Minutes=1;Seconds=14;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger=Your charm spell has worn off.;Comment=BLANK;Display=False;ShowText=False;Di splayText=BLANK;ShowLine=False;TextColour=Yellow;T imer=False;TimerText=BLANK;Hours=0;Minutes=0;Secon ds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y our charm spell has worn off.;
Trigger=The soft breeze fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=T he soft breeze fades.;
Trigger=You come into focus.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y ou come into focus.;
Trigger=The pulsing energy fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=T he pulsing energy fades.;
Trigger=Your shielding fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y our shielding fades.;
Trigger={S} looks very tranquil.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=Clarity {S};Hours=0;Minutes=33;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S}'s body pulses with energy.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Augment {S};Hours=0;Minutes=36;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} has been enthralled.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Enthrall {S};Hours=0;Minutes=0;Seconds=48;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger={S} has been mesmerized by the Glamour of Kintaz.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText={S} Glamour of Kintaz;Hours=0;Minutes=0;Seconds=54;Behaviour=Alwa ys start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger={S}'s feet adhere to the ground.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Root {S};Hours=0;Minutes=3;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} glances nervously about.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=True;TimerText=Tash {S};Hours=0;Minutes=12;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} says 'My leader is Branamuffin.';Comment=BLANK;Display=False;ShowText =False;DisplayText=BLANK;ShowLine=False;TextColour =Yellow;Timer=True;TimerText=Charm {S};Hours=0;Minutes=15;Seconds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger=Your eyes gleam with bedlam.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Bedlam;Hours=0;Minutes=7;Se conds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger=A soft breeze slips through your mind.;Comment=BLANK;Display=False;ShowText=False;D isplayText=BLANK;ShowLine=False;TextColour=Yellow; Timer=True;TimerText=Clarity Self;Hours=0;Minutes=35;Seconds=0;Behaviour=Restar t existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger=You feel armored.;Comment=BLANK;Display=False;ShowText=Fals e;DisplayText=BLANK;ShowLine=False;TextColour=Yell ow;Timer=True;TimerText=Armor Magi;Hours=1;Minutes=30;Seconds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK;
Trigger={S} experiences a quickening.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Aanya's Quickening {S};Hours=0;Minutes=24;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} experiences visions of grandeur.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=VoG {S};Hours=0;Minutes=42;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:59 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.