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#35
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Yeah, looking at the wiki all the velious equipment jumps to the top of the dmg/AC charts. To be fair I don't know how you solve the problem of mudflation while increasing level caps and putting out new and more powerful items which of course are needed for the more powerful monsters. But how do you prevent those uber items from massively devaluing everything that came before? I dunno if there is a solution to that.
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