Quote:
Originally Posted by Bummey
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Druids and wizards, especially wizards, are nearly useless in deep dungeon groups anyways. Besides, your average grouper doesn't have an OT hammer.
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This, also, is a product of the game being around a long time. The absolutely ridiculous gear that everyone has makes deep dungeon groups nearly trivial. Imagine doing it with armor with 40% less AC and weapons with 40% less DPS. Believe me, going into, say, disco in Seb in 2000 was absolutely not trivial, it was a hair's breadth from disaster every time. A wizard, or druid then didn't rely nearly as heavily on gear as melee classes and enchanter was a relatively rare class (no one really knew what an enchanter could do at launch, they didn't really come into their own until Kunark).
You took a wizard for DPS, and/or a druid for snare, or either for the inevitable evac that happened once or twice a night.