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Old 04-25-2011, 05:21 PM
rankorr rankorr is offline
Orc


Join Date: Aug 2010
Posts: 39
Default The little straws..

so we were all camels in eq pvp , we all have quit the live servers/server because our backs gave out at one straw or another.a couple big straws for me were the never ending addition of more and more instances and more and more unchecked hacking.


but i dont want to leave out the little straws. for example:



1. the target ring. this hurt pvp in a small way and pve in a larger way. a fun thing do in pvp as an enchanter is use the spell minor illusion. turn into a small torch or tree or something and nuke your enemys without them being able to find you, a really fun tactic, but the target ring destroys this, druids treeform suffers as well. in pve it sucked on my warrior because i found myself staring at it instead the game itself. horrible addition to the game. i know pve'ers can simply turn it off, wich i did, but in pvp it must be disabled for all.

2. they disabled fear / charm . horrible change, i didnt even play a character with these abilitys and im glad i didnt. this little straw may have broke my back if i did, i can only assume they will work properly with the new pvp server.


3. pet damage nerf. i think this came out because of the mage epic pet, it was very nasty, did lots of damage, stuns nukes and was pretty resistant at the time. its power hurt everyone. and i loved it while it lasted.


4. 40% spell damage nerf. with no melee nerf to balance it.



5 gravity flux was either nerfed or flat out broke, used to be fun as hell even as the victim of it. and if you knew it was coming you could counter running close to the enc, you both go flying. i won a duel that way.


6 the change on rallos pvp from starting at lvl 1 to pvp starting at lvl 6 i assume this change effected the other servers.

thats enough examples from me . what straws broke your back?
 


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