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![]() So first off let me start by saying that I've scoured the internet for this answer and there is too much contradiction out there (for some of this stuff).
The goal here, as a 60 SHM w/Torpor, is to identify the best stat priority for solo/duo/trio end game targets (which just seems like the most fun to me atm). Also assume that due to the group size, taking hits may be part of the deal, due to splitting targets etc: 1) HP is more important than AC - True/False (from what I gather, this is definitely true) 2) AC has a soft cap of 1,000 - True/False (not sure about this, or if it applied to SHM) 3) Shield AC has more effect over other slot AC e.g. Orb of Infi - True/False (also not sure if its true and if it applies to SHM and not sure if Orb is considered a shield) 4) What the appropriate allocation/split by ratio? E.g. Considering HP > AC, 1k AC is enough, then all out HP? Many thanks for partaking in the discussion. Also, if you are about to just link to another post, do me a favor and consider the fact that I've read as much as I could on this and i found contradictions, so 1 post "read this" doesn't really help when there are alternative opinions out there. I'm hoping to get peoples fresh experience on the matter. Thanks!!
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Furyan [ Lizardman Warlock ]
Berserking [ Northman Assassin ] Behold [ Rallosian Oracle ] | ||
Last edited by Riddick; 10-14-2018 at 07:31 PM..
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