Quote:
Originally Posted by Jimjam
[You must be logged in to view images. Log in or Register.]
I believe the idea is after a long hard fight the cleric is likely low on mana, there are no mobs in camp, so the pure melee are just sat twiddling their thumbs.
The expedient thing is for the monk, warrior and rogue to massively improve the health/regen of an injured player, so the cleric can stay on his butt to regain mana (allowing them to heal a player from 50 to 80% hp instead of 20 to 50.
Devils advocate is the cleric can't see his surroundings thanks to spell book and also may want to boost the group's health as soon and early as possible invade the group gets jumped, there is a pet break or whatever.
|
If someone tells me they are working on bandage, and I'm not worried about people sitting at less than 50% health, I'll let them go for it.
But...like JimJam says, a lot time I'm not comfortable with letting someone sit that low when things could suddenly go sideways unexpectedly. Also, a heal from 50% to full often isn't any more efficient than a heal from 75% to full. Especially with tanks/geared melees who are going to get a cheal regardless.