If the one-dimensionality and lack of solo ability of a rogue bothers you, roll a monk. It is the most powerful all-around melee class and has relatively good solo capability even at low-end gear levels. Only play a ranger or SK if you find the notion of being an overpowered dime-a-dozen steamroller dull and uninspiring. Rangers can be outrageously fun to twink but you will quit it around 45-50 unless you feel the calling. SK's can be a little slow-paced and again most people quit them around 50 when they notice the monk next to them mitigates damage almost as well as they do yet puts out 3x the DPS, and that most groups can get by just fine with a monk instead of you.
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