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Old 03-28-2019, 07:03 AM
Brocode Brocode is offline
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Join Date: Mar 2013
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Default Stunning Blow from behind

Haynar: Added combat flee stuns. A mob hitting a player from behind who is running away, has a chance to perform a stunning blow. Credit to Mackal & Torven for working out the mechanics.

Is it normal that the green mobs do a Stunning Blow vs High level player? makes no sense [You must be logged in to view images. Log in or Register.] that "Chance" is just as "Random" quakes, for every turn and run and get hit, snakes stop kicking and starts bashing, the wall bashes you if you touch it, all hits i received from behind it turned into a stun yes or yes, hell if i accidently turn a bit and have 8 mobs chain stunned and if its a train, better start the moonwalk in order to survive. And since sow feels like slower + bash doomed to death

Run a lowbie zone, have a train behind Stun, stun stun stun stun. Live even made a stun immunity minimum timer due to overpowered it was being able to get chain stunned. Im amazed how people have not talked about it yet. ( nm i found https://www.project1999.com/forums/s...d.php?t=318306 )

I understand that mechanic in a high level mob vs a 60, but on greens, makes no sense.

ps: Tinfoil hat Targetting AoE Swarm bards, affecting whole system, mission Accomplished.
 


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