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![]() Like i am thinking of having 2 sets of hit points, 1 set is for NPC damage and the other is for PVP damage. PVP hitpoints are based on level 30 no matter the level.
Im just throwing stuff out here, maybe you guys have some ideas? I only ask because if a balanced approach could be figured out, I think it could open the door to massive PVP engagements.
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