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#11
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Quote:
It was also made in the era when a 5-10 man pull team could carry a guild, and casual guilds (like AG, PS) could win FTE/snipe dropped pulls, and smaller guilds (Core) could do low man content. Zerging helped 24/7 coverage, but diminishing returns bit for anything over a minimal kill force. The rooting of dragons has clearly changed the meta for some targets - mostly the NToV inner ring - and it encourages zerging far beyond 24/7 coverage and far beyond a minimal kill force. As long as you can field more people than your competition, you can engage with more mobs/guards up and effectively have uncontested kills. That was never the case during zone line pulls. There's always a summer lull and Riot's 421 raiders has clearly given them the advantage over us.
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