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#11
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Mblake81 is confusing many features that came much later in WoW with Classic wow.
I would say the appeal of WoW for most people though is that it's seen as a healthy middle ground between the brutality of Everquest and older MMO's, and the completely on rails experience that you tend to get in Modern MMO's. Classic WoW is a more skill based game than Everquest, the leveling doesn't require high skill but once you start getting into higher end dungeons and raids it starts to become much more mechanic based than anything in Classic EQ. Classic WoW also has a pretty decent PvP system that again is kind of a balance between EQ PvP where class balance is non existent, and modern MMO PvP where classes are mostly homogenized. It's mostly a rock paper scissors type game with Warrior>Rogue>Mage>Warrior that type of thing in terms of PvP, but again skill is much more important in WoW PvP, Eq PvP is predominantly about who has the most gear, WoW PvP while gear is relevant, skill is the more determining factor. WoW PvP is also not just restricted to the open world PvP that Everquest is, there are also game modes that you can join like Capture the flag, and King of the hill type maps, people hold 1v1 dueling tournaments, and eventually (not technically classic) they add 2v2, 3v3 and 5v5 arena's that you can queue up for. Everquest is a very good game for social interaction the game forces you to meet people to be able to do almost any content, but WoW is a better game in most ways if i'm being honest.
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Mr. Irrelevant
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