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Old 09-20-2019, 12:31 AM
aaezil aaezil is offline
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Join Date: Sep 2015
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Your first paragraph is how everything works for an "exact code" recreated server, so that's completely irrelevant.

Your second paragraph is absolutely false. Lists don't reduce the number of items on the server at all. They will be farmed the same. It only changes who is allowed to get the item, which in this case will be people who share accounts and sit around doing nothing, instead of being able to fight for it. Fighting for camps is Classic EQ, and p99 has now removed a large part of what made classic EQ feel alive, and replaced it with an unclassic WoW-esque mechanic.

1999-era competition for camps is actually the one thing that slightly reduces the amount of items on the server, because it means people will sometimes have to spend time doing something other than killing the NPC as soon as it spawns (ie, managing adds that have been brought to the camp).



It did happen, though, that element of chaos and fighting for NPC's. Not in terms of everyone rushing to the manastone camp and fighting for it, but in terms of the gameplay in general, and disputes that would happen in ANY area in the game. People were fighting over freaking orc and gnoll spawns in 1999. THAT was classic Everquest.



What a ridiculous line of thought. Everyone would have wanted to get it, if they knew about it. Most people simply didn't know about the item, much less where it dropped from.

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No they weren't "free" to do that. There were specific rules in place by the game devs - Verant. If a GM didn't follow it, then a player could contact real-world CSR about it, and that GM could be removed from their position. Most players simply didn't get involved with such things, but regardless, "kill stealing" was allowed on EVERY server. Server-specific GM's had no allowable authority to stop it, and if they did abuse their power, then the player could take action against it.



Oh, but I am upset about that too, and have talked about it many times. p99 has the worst possible ruleset, not just in terms of the gameplay it creates, but it terms of being true to classic.
If you hate the rules here go play another game maybe try bitching on their forums too
__________________
Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
 


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