
05-27-2011, 10:21 AM
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Orc
Join Date: Mar 2010
Location: Rancho Cucamonga, CA
Posts: 49
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Quote:
Originally Posted by Nevron
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Some bards are good at controlling their trains, considerate, and do not cause any problems for other players. Others have gotten my character killed or forced them to zone on more than one occasion. As usual, there are a few who screw things up for everyone else. Rule changes won't affect that.
I also don't care if one class is easier / harder to play than another. Differences are good.
However, it should get progressively harder the more mobs you add, otherwise the rules are just broken (classic or not). The current limit appears to be zone mob population or lag.
Some Ideas:
1. The 7th mob after the same target should go just a little faster, and the 8th faster still...
2. The kite starts to cause drag on the kiter as it gets bigger.
3. One of the mobs actually gets smart and waits for the bard to come back around.
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or not!
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