Monks were my least favorite melee to play. They were good though. Harmtouch, mighty strike/precision, and rogue burst were more fun to me. Precision got nerfed and no longer provides 100% accuracy though so thats not as cool.
Shadowknight was my favorite class. Super fun utility and worked well for me as someone who pvp'd on my own a lot. I could zone into Seb, CoS and FD my way to the crypt door, shadowstep through it (no need for a rogue to lock pick it), then procede to calm and FD my way to heirophant or baron. Fear one idiots pet and wipe a 6 man group with at least one gaurantee YT from harm touch. That basically worked the same in a lot of dungeons.
I also smashed most monks during kunark / velious on my SK other then Colgate, Gongshow, or Kammbo's monk in Velious. (I literally could not kill them). I had 2.4k HP and 900 AC but 1v1'd a ton of primal / facesmasher monks. The truth is most people arent good at EQ, and it really showed when there was 300 pop during early velious.
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