Quote:
Originally Posted by Videri
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That's the most words I've ever seen Colgate type. And look, he capitalized things! But not the beginnings of sentences. Only IQ, PvP, and ToV. Which proves he does have a shift key.
Anyway. What makes Lite such a fantastic player, Colgate? Or other people?
Also, since you were recruiting to the max, how did you lead all the noobs you must have inevitably taken in? Did you know 100% of everything about EQ yourself and did you hold their hands? Or did you do an epic job of delegating/outsourcing raid leadership and cat-herding? I'd be curious to hear your take on guild leadership if you have time.
Colgate or any of you, actually.
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lite was just a quick learner and tried to improve his gameplay in any way possible, which was more than most people were willing to try. he was the first person i saw doing anything with advanced camera perspectives, first person that i remember farming soulfires as a non-paladin (nevermind, heartbrand did this first), etc. he was at least above average at most classes, while most are just average at one, so it puts him above most of the population. he was probably one of the best bards the server ever saw, but i still think crazycloud was the best (and all around best player)
recruiting and leading a guild was mostly a battle of perception/propaganda that our guild was the best option on the server. this often included having to take in undesirable people or total newbies, so it required a lot of extra effort in balancing hand-holding and drama suppression. the core of our guild was already pretty well geared, so it was easy to make political loot decisions to appease the masses instead of putting items maybe where they really should have gone. kunark loot is mostly meaningless, though, so it wasn't a big deal.
i think one of our biggest strengths was constructing the guild to have multiple leaders instead of one. gongshow was realistically THE leader, but responsibilities were spread out pretty evenly. gongshow and i lead raids and were both competent PvP main assists (most guilds struggle to have even one). terpuntine handled most of the clerical management tasks, such as setting up the website, managing DKP, and managing the guild bank. engelburt didn't do much and took a break shortly in, so he was demoted. cyren didn't actually really have any leadership responsibilities. fistlin and omai would come along to help out tremendously with cat-herding when raid sizes swelled to 80s and 90s in velious and gongshow, terpuntine, and i were constantly busy orchestrating the pull team and cleric setups. most of the clerical duties fell to fistlin and omai at that time. the guild never fell apart if one of us wasn't online, but nihilum didn't exist without nizzar, and azrael didn't exist without lite.
the main reason for success, though, was the sheer number of good players we had to carry PvP and raids. most guilds had a small fraction of that amount of really solid players.