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Not true. Prior to Kunark, Magicians and Necromancers did significantly more DPS against non-raid content than melee classes. Wizards still had shitty DPS but they were actually NECESSARY to kill the high-end boss mobs in the game because melee damage was far below what it would become in Kunark and every other caster would simply get resisted by bosses (and pets were useless, getting AoE feared away and doing almost no damage against bosses to begin with). Wizards were also necessary for even accessing some of the high-end content because of their teleports being the only way to get there.
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This right here discredits anything you say. You tell the thousands and thousands of necros and mages who were left out of groups in Classic eq.
Necros stopped doing mad dps when FS daggers and pet duel welding was nerfed.
Wizards needed because of their teleports to hate/sky and that's why they were desired in groups? Needed to kill high end bosses? Do you even know the resist rate of a Ice based spell from a 50 wizard, on a lvl 56/55 naggy? Wizards sure didn't make or break anything on those high end encounters.
Graffe.com would have been the best place for you to post everyday. Go make your own game with your ideas. You can start your own server.