Quote:
Originally Posted by Psyborg
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I don’t like this argument because you can distill the entire game down to “stupid pixel trinkets on an emulated server.” Almost everything we do in EQ boils down to camping mobs for prolonged periods of time for pixels. The manastone camp is absolutely no different. If this isn’t your thing then you’re playing the wrong game. I just finished killing Hasten and other PHs over and over for 12 hours and my payoff was far less than a manastone.
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The manastone camp absolutely is different because the only way it's conceivable for you to obtain said item is by staying awake for 48+ hours while clicking a checkbox on your screen every 10 minutes... There's no way for you to "luck" your way into getting it the way you can just zone into RM and find Hasten up, or wander into a named mob uncamped and get an item. There's an element of luck and RNG to almost every other camp in this game. It took me about 60 hours camping Pained Soul to get my VP key, that's likely longer than it will take any one person to get a Manastone, but I did it over the course of 3 (still excruciating) sessions and got some god damned sleep in between because it wasn't a perma-camped /list mob with a revolving door of yayhoos sharing accounts that were immune to the human body's need for sleep
edit: that's all not even to mention the fact that all those other items won't stop dropping in the game in a few months. The element of finality of the manastone dropping in the game and the rush to get one while you still can is also adding to the fervor, so again I absolutely think this camp is different than any other camp you can think of in the game and it's a perfect storm to hurt players