Quote:
Originally Posted by nenja
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No offense taken. Full disclosure, I played WOW from 2005 through the first few expansions and then more recently because my wife still plays it. However, my first MMORPG experience was with EQ for many years. I understand it well. If my proposal is seriously considered, it would be apparent that I'm not proposing everyone suddenly has an "easy" mechanism by which to get loot. This is where the simple math around drop chance/probability values comes into play.
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What you're proposing is equal opportunity. It doesn't matter what the drop rates are. The point is that every single person gets to loot a corpse and have a chance at a drop. Instead of the mob being killed and, in a group or raid setting for example, rolling on it or spending DKP for one person to win the drop. If you don't win the drop, tough luck; better luck next time. There's no need to change the system.
Also, ninja looting is a far less significant issue on P99 than you make it seem. It's pretty easy to track this via logs and impose discipline on the person who did it. There's literally no need to change the loot dynamics besides "I want to be able to have equal opportunity to get what I want."