Quote:
Originally Posted by Videri
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Melees have limitations, but are very necessary long-term for sustained DPS. And the fact that fewer people play melees at launch means those who do play melees get more group invitations and gear.
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Wanted to reply to this specifically, I play a bard as main but this is not what im seeing on green. In most groups there are a tank, me (only way to see the group) and a mix between chanters, druids, clerics, mages and necros. Most of these groups also do "roll on anything valuable". Its very rare that I ever group with a rogue/ranger (and I don't think I ever grouped with a wizard)
I have heard people objecting to inviting a ranger due to we already had exp penalty (me) and even one rare time when a mage left after inviting a ranger (good riddance) This is not common though.
@Man0Warr makes a good point though, melee are very gear dependent so during start of a server pets will be much more efficient. it all adds up and while I don't have a good fix im still feel like it would be better if we start green v2 without everyone leveling something that's efficient to twink other chars but maybe its just me.