Quote:
Originally Posted by loramin
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I just don't find that that makes for a satisfying explanation of the very large delta.
It might explain part, but again, everyone started out wanting to charm, not distract monsters. It took some systemic force, beyond just "no Youtube", to guide them all into being mezzbots, and not solo charmers or group charmers. Whatever that force was, it's clearly absent here.
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On my server, your whole group of 6 people were lucky to find a camp of 5 mobs to kill. Often saw groups content with 3 mobs only in a dungeon somewhere. Often camps weren't properly broken, and multiple mobs
would spawn close together, requiring CC.
It was just so busy back then, all the time. That, in my experience, I can recall multiple times that we asked the enchanter not to charm because it reduced our groups exp by holding up one of the spawns.
I'm not saying this is the reason, but it's a reason. Camps on p99 are much larger, containing, often, 10+ mobs, spawn timers are tracked, and a broken camp requires much less CC. So, here, on p99, enchanters can afford to charm in more ways than one, vs what was affordable on live.