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Old 12-23-2019, 03:43 AM
vossiewulf vossiewulf is offline
Kobold


Join Date: Mar 2011
Location: San Mateo CA
Posts: 189
Default MOBs running away loop for many seconds

At first I thought this was just some random weirdness but I see it too consistently, every time I play. And I don't remember ever seeing this behavior on classic or Blue.

What I am referring to is cases where the mob is near death and running away, and it will suddenly start looping the previous two seconds or so over and over again for maybe 10-12 secs before it jumps to where it really is. During that time it can be hit or casted on where it visibly is in its looping motion.

It's clear in every case the mob tried or did something different at the point the looping begins, almost always changing direction. It looks to me like at that point the client and server go out of sync, with my client not receiving any location updates from the server, so it just loops the last two seconds while spinning towards its timeout.

I have a very good internet connection, I don't think that is the problem, and a brief look showed no issues. And the fact that it always happens at the same point and there are no cases of mobs looping at any other time, I think there is something else going on.

If other people are not seeing this ever, then I'll look into my end further.
 


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