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![]() For ease of argument, let's assume 2 characters in a group, of different levels.
When they group and get party XP, is the XP distributed in such a way that they will: * Level at the same rate? (eg: their level difference will never change; if they were 2 levels apart when they started, they will forever remain so) * converge? (eg: the lower level char will gain levels at a faster rate until he matches the level of the higher level char) * diverge? (eg: the higher level char will gain levels at a faster rate than the lower) * Something else? Is this relationship the same if the 2 chars have different xp penalties/curves, or is it invariant?
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