Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #28  
Old 06-10-2011, 12:54 PM
Hithrohir Hithrohir is offline
Orc


Join Date: Mar 2011
Posts: 39
Default

Luclin's features didn't break the game, but they were the first step in the process that eventually did. It was a decent enough expansion, it was just a step in the wrong direction that was inexplicably continued to greater and greater extents in future expansions. It did have its own share of problems, such as the jarring and off-theme setting, insane timesink grinds for keys and bane weapons and shit, and the start of what I like to call "content for the sake of content." A lot of it didn't feel real, immersive or believable (when viewed within the confines of the setting, of course) and just sort of stopped feeling like Everquest. It still had plenty of good gameplay, a fairly neat new class, and one of the best raid zones in the entire history of the game.
Last edited by Hithrohir; 06-10-2011 at 12:57 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:49 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.