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Old 03-22-2020, 05:28 PM
halfer777 halfer777 is offline
Kobold

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Join Date: May 2015
Location: Minnesnowtah
Posts: 121
Default Wolf Form Faction Adjustments

Hi guys, today in guild chat a druid noted that the Drachnids in the Dreadlands weren't KoS to him anymore in wolf form. I myself know that sometimes a druid coming by to drop off superbuffs in Unrest will give a group wolf form, which makes everything passive. The druid in note didn't know the trick about Unrest, and commented that it would be really helpful to know what all those faction adjustments would be...

Do you guys know any other spots? I've never played a druid, but I hear every now and then that an Iksar can do faction quests (or just quests in general) by getting a shared wolf form cast on them, so evil races could benefit too. Thought this thread could be a basis for information, or just link to the wiki page itself:

https://wiki.project1999.com/Wolf_Form

And invite you all to add what you know! It's an easy format to follow, we don't have to make it too fancy. Maybe at one point we could link to the actual faction groups (denizens of unrest) and have a nice comprehensive list of what all wolf form changes.

Of course the werewolf illusion for Velketor's is more widely known, that would be a thing to add to the wiki as well.

Thanks for contributing!
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