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Old 06-12-2011, 12:55 PM
Cfullard Cfullard is offline
Kobold

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Join Date: May 2011
Posts: 160
Default Nektulos spawns

1. The Stone Guardians and Iron Guardians are not spawned in the correct place. They are hanging around "Newbie Log" in Nektulos when they should be out by the Lavastorm area.

2. Young Kodiaks spawned in Nektulos, and for some reason they are not spawning much (if at all). I remember there were 2 spawns on the EC tunnel side of the river that wandered around and 1 that spawned on the Neriak side of the river. I remember this very well due to the amount of YK TRAIN TO NEWBIE LOG shouts you saw leveling there.

3. Decaying Skeletons were social but not aggresive. As it stands now they are social AND aggresive which is fairly painful for newbies.

4. The Wizard portal in Nektulos has an incorrect spawn chart. The spawns at the portal should be as follows.

1)Skeleton - Common
2)Zombie
3)Decaying Skeleton
4)Lesser Mummy

5. Leatherfoots / the Druids in Nektulos were allied with Halfling players. Halflings who were low hit points (20% of less) would be healed to 50% by these druids.

6. The druids / leatherfoots were KoS to Skeletons / Shadowwolves and bears. They would attack these animals, social each other and heal each other when fighting these mobs.

7. The Halfings in Nektulos acted like guards for "Good Races". See 6) for reasons.

8. The Dark Elf Guard pathing along the road to EC from the bridge would stop at the end of the road and stand guard there at times.

9. There was a Dark Elf guard who walked almost to "Newbie Log" and then to Lavastorm entrance and stood guard there. Currently the one at the lavastorm portal does not move, he just stands there.

10. All guards KoS'd everyone in Nektulos, no matter their level. A green guard would KoS a level 60, it didn't matter level difference.

11. Bixies did not spawn in old Nektulos.

I'm sure there's more but I will post it as I come across it.
 


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