Quote:
Originally Posted by Mirox
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Yeah, my apologies. I spoke too quickly. I didn't realize how I hardcoded some options that were planned to be used in the future like this section we are talking about. Unfortunately, it overrides it if it doesn't exactly match ["levitate"].
This has been fixed in the dev branch to include the two additional malo spells and it will now only make sure it contains the hardcoded items, and will let you add things.
I am working hard on getting a release pushed out from the dev branch. I am about 70% or so of the way to a release. I need to finalize custom Triggers and polish some stuff up.
The only thing that is auto parsed are spells that use the line You begin casting such and such and only if they are found in spells_us.txt. Clickies normally don't work like that, so I am making a custom trigger system. In your version (0.5.1 probably?) you should be able to add rudimentary custom triggers via Settings -> Spells -> General -> Custom Timers - Edit.
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Might want to check then Malosi the 49 spell too?
Might want to add Malosini 57 Shaman Spell and Malo the level 60 spell just to be sure?