![]()  | 
	
| 
		 
			 
			#14  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
	
	
		
		
			
			 Paladin: snap aggro, pre-mez break aggro, LoH 
		
		
		
		
		
			Cleric: BiS Heals, HP buffs Enchanter: BiS CC, Clarity, Haste, Slows, Charms Bard: BiS Dungeon puller, CC, Charms, HP/Mana Regen, Snare, Melee Buffs Rogue: Sustained DPS, lock picking, corpse retrieval Wizard: On demand damage, BiS roots, Evac SK is up there with Paladin but I just think Paladin is the BiS dungeon tank because of downtime heals, caster interrupts, and breaking mez safely. I also think Wizards are slept on a little bit, If you get a seriously nasty pull, you have that on demand damage to blow stuff up instantly. Plus Evac is great utility. This is my perfect group. It may not have the highest DPS output (I can agree that 4 enchanters charming is best there), but I think this is the most balanced setup. Over a long period of time, I believe this group would be the most successful. 
				__________________ 
		
		
		
		
		Green: Gyarados 
			18 Human Bard (rip night vision) Blue: Tejin Tatsumaki (retired) 56 Dark Elf Magician ('09-'11) Live: Azen Darkwood (retired) 65 Wood Elf Ranger ('00-'05)  | ||
| 
		 | 
|||
		
  | 
	
		
  |