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Old 07-17-2021, 02:11 AM
Dokuton Dokuton is offline
Kobold

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Join Date: Jan 2012
Posts: 198
Default Hybrid Casting (AKA selective spell haste for Rng, SHD, PLD)

Hybrid Casting

Hybrids that cast spells in combat were taking double penalties at higher levels. The casting times of their spells went up, and the amount of melee damage they do per second went up. This results is having to take longer to cast spells, and losing more damage/second for each second taken in casting. To help offset this, Rangers, Paladins and Shadowknights casting non-beneficial spells that have casting times greater than or equal to 3 seconds, now get a 3 % reduction in casting time for each level over 50. 3% at 51, 6% at 52, etc., to 30% at 60. Again, this applies only to non-beneficial spells.


https://wiki.project1999.com/Patch_Notes#Hybrid_Casting

I was leveling my SHD and I noticed his life taps were going off sooner than the casting bar showed (55SHD 15% spell haste). I asked a lot of higher level SHD's and no one knew what I was talking about. I started digging, I remember hearing some random person on the forum mention Hybrid casting so I looked into the patch notes and found exactly what was up. Passing on the knowledge now.

FYI: non-beneficial is basically all your nukes and dots. This seems extra dope for SK and Ranger. I don't really see it being all that great for Paladin but maybe someone can enlighten me? I guess it speeds up dispels for you guys, not that great compared to rangers nukes and SK's dots/taps.
 


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