#11
|
|||
|
Bump
Not only is there substantial evidence here to prove that mobs should be able to be pushed for interrupts but one of the games most basic and archaic mechanics proves this as well: Enrage. Currently, in VP mobs will never enrage. They will either gate or die. Why would they add a mechanic to mobs to never be used? This has to be the most common sense / damning evidence in favor or putting back in the push mechanic.
__________________
"All we really lose is one Warrior."
| ||
|
|