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Bilge Broken (not the way most people think it is)
After a few days of playing around in DC with my Ranger, I have found that Bilge and the other mobs in his spawn, tend to fall under the world as they path around the cauldron (as Bilge and his PHs path around a LOT, it is more common for them).
This means that only folks with tracking even know they are there (it's more than a nice to have, you can't find them without it) and only casters can "pull" them up from below the bottom of the lake (and even then, not 100%). They (and other mobs) will also fall beneath the world when running away. While I doubt this is a bug any of the Devs will be in a rush to fix, I figured I'd bring it up to help those who are looking for the elusive gobo.
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Toons: Boommaster 60 Wiz/Tinkermaster 57 Mag/Taxican 60 Dru/Toofunk 60 Bard/Mada 60 Enc/Myskatonic 58 Shm/Rosecutter 60 Rog/Owna 52 Cle//Nyalarthotep 56 Nec/Torgon 57 Warrior
Guild:Good Guys Discord:Boommaster/Tinkermaster#9869 | ||
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