Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 08-09-2022, 11:11 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,068
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Bah… sorry for the triple post but a note on runes. It blocks potential damage received until it runs out. This means however much damage would have landed on you with your level/class/ac.

It still blocks the same total amount of damage but a 1k run will last longer on a warrior fighting frogs in seb than say an enchanter trying to face tank the same mob. I’m both instances it still blocks 1k damage but it will take that frog longer to do 1k damage on a warrior/knight than a silk caster.

Hope that helps.

Caveat: this is at least how it worked on live and I presume it works the same way here … but I could be wrong. I loved having rune proccing weapons on my warrior on live. Runes generated fairly good aoe aggro on top of decreasing dmg taken. There were quite a few good ratio 2 handers. By that point it was generally always sword and shield but the rune proc would come out when we had a bunch of mobs in camp to passively build aggro on the cc’d mobs.
I believe this was nerfed on P99. That is why people don't use Bladestopper anymore. Doesn't generate good agro after the nerf.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:26 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.