Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 09-07-2022, 03:15 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
. Bane and E-Bolt take less than a minute to finish each. Casting both spells takes a total of 2 ticks, and Bane is 7 ticks, E-bolt is 8 ticks. In one minute, that is already doing 48 DPS, assuming you aren't doing other DoTs/DD's.
A) with 2 charmed chanter pets mobs will not be alive long enough for 2 ticks of cast time and 7/8 additional ticks to get full return on mana. You are wasting mana and better off casting 2 ice strikes for less mana and more actual damage delivered on target before it dies.

B) you’re spending 745 mana per fight to do “48 dps” which, when paired with your pet is just barely more dps than a 60 water pet by itself, not factoring in mage nukes or DS.

C) you just dumped 745 mana PER FIGHT, spending 2 ticks just to get them loaded, on a mob that’s going to live 15-20 seconds (30 at most). So yeah you get 1-2 ticks (3 at most but nah it’ll be almost dead before you’re done casting) of total damage for 745 mana and barely better damage on a fast paced group fight than a mage could have accomplished in 1 nuke for 240 mana. This effectively puts you at a 500 HUNDRED MANA DEFICIT (per fight!!) relative to the mage. Yeah you can make that up with canni, but that’s gonna take you 6 canni IVs just yo break even. But wait, now you gotta torpor yourself to cover the difference. While you are doing all of the above the lazy mage is meditating and ready to drop more bombs while you self recover mana and juggle your health. That mage is also ready to engage and nuke the next mob while you try to cannibalize your 500 mana deficit back.

D) congrats. those 2 spells are massive aggro and you WILL rip aggro from the charm pets if you cast at the start of the fight. Now the cleric has to spend time/mana healing your ass OR you have to spend even more time torporing yourself.

Net result? You’re being super busy, ripping aggro, generating unnecessary cleric mana deficit from healing you instead of complete healing the 6-8k hp pet … all while actually doing maybe the same but probably less total damage than the mage pet by itself.

Vs the mage who is just sitting on their ass, pet attacking and lazily lobbing nukes … the sum total of which will blow your actual damage output out of the water.

But please. Join a fast moving HIGH DPS (remember this theoretical group is rocking 2 charm pets) and prove us otherwise.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:08 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.