Quote:
Originally Posted by Bubbles
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it's how you kill 4 seafuries at once, while you are root / rotting the other 3. If you are aggro kiting you're running more than you are sitting. If you are fear kiting you lose the 1 key aspect of necro : control over mob. Obviously some places are more conducive to fear kiting than others (factoring in pathing, roamers, etc) but especially at lower levels unless the target is undead you'll drain more mana casting fear than you'd lose tossing an extra dot while aggro kiting to make up for the dps loss of a moved/nonfeared mob.
Probably the main reason pet tanking + tap tanking is being advocated a bit here is the level range of the island we're discussing.. at 44 necros get DMF, pact of shadow, and a pet who can finally take some hits. Pet dmg, heals, , along with taps are unresistable damage/survivability. When your other option is Venom of the Snake and Assy Toes and getting dooming darkness to stick while spamming fear... well.. lets just say we'll have differing opinions on whats 'efficient' for both the seasoned and up'n'coming necro.
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fear sea furies into the sea. root rot 3-4 others.
edit: sometimes those corpses could get bugged and you can't loot them. but isn't that big of a deal. If you do it right you can let fear wear off and let them wander back to you on the beach before they die, and then fear another out to sea.
edit2: you can also charm the higher lvl Spec and kill sea furies with it by fear kiting (dunno how well this works anymore now that charm is wonky, but i did it back in the day on my necro)