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The new TLP sounds hilariously bad
https://www.everquest.com/news/eq-pr...ter-april-2023
So... +10% XP for each character you've leveled to the current expansion's levelcap. On a server where expansions last two months, nobody mainchanges enough times for this to matter. Leveling on TLPs is trivial anyway. The expansion-based bonuses are mostly irrelevant. 25% extra loot in Kunark... eh, whatever. 25% bonus faction in Velious, vaguely nice to have but hardly gamechanging. 25% extra AA XP in Luclin where most classes run out of meaningful AAs after 70-100ish, which you can grind out on the night Luclin launches. 25% extra.. coins... in PoP? What? And that's the point when TLPs die, so the future bonuses are irrelevant. And then Encounter Locking. Basically, nobody can touch a mob that has been tagged by anyone outside their group. Any random person can now waltz into a camp and KS entire groups, or grief a zone by kiting all the mobs around for the lulz. | ||
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