There is no redundancy in this group. The 2nd Enchanter brings an extra charm pet. The cleric is casting CH on the charm, and faster heals on the Enchanter should they get into a bit of trouble.
There is nothing of worth Shaman brings to the table here that isn't already covered.
You know who can output decent damage whilst breaking even less of a sweat? Mage. And they don't need to expend mana to do so either. They can also cast a slightly weaker version of Malo that still does the trick.
Does anyone else want to take over? I don't see what else I can say at this point. The man is wilfully ignoring the reality here.
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