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#10
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Yes, x INT will translate to x mana, which will translate to x HP with lifetaps. Now calculate the relative DPS burden of spending that time casting and not attacking, and then compare that to the amount of HP saved by the increased DPS, killing the mob more quickly and decreasing the damage it does to you by some amount. This is what I mean when I say you are drawing the wrong conclusions from your "facts". Most of us are extremely experienced with EQ and have a good deal of instinct when it comes to the game mechanics. I don't have to calculate the average weight of a fine steel weapon x the # of slots in an inventory of Shralok Packs to tell you any nerd is going to be encumbered because it has happened to me on characters. (Although the answer is 6.55 average x 50 slots (to generously allot 16 slots for food and other items across 8, 8 slot shralok packs) = 327.5 - 25% WR = 245.6 weight, or an encumbered OGRE in raiding gear... not including worn equipment. I banged it out because I can't resist dunking on someone who doesn't reason in good faith. Even just 20 weapons in Shraloks would weigh 100, which coupled with worn gear is going to encumber most iksar. Hope there's a vendor nearby. Oh wait, you're iksar). Just like I can tell you most knights never make it to 60, much less to full BiS gear (not just from personal experience, but from statistics someone gathered on the matter), because they are pretty weak classes for most applications at high levels and can be frustrating to play. And that's aside from the poor comparative utility of INT / max mana which I'm done repeating. You don't have to provide actual numbers to know killing a mob faster is going to be more useful than having a slightly larger mana pool under 90% of circumstances when leveling. Want to prove that wisdom wrong? Good, provide actual math. | ||||
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Last edited by Lune; 08-09-2023 at 01:18 AM..
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