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#10
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Quote:
What we do know is there is a dynamic relationship between your attack/level and the mobs ac/level in determining the relative chance of a DI 1-20 hit that is furthermore fuddled by the RNG. The RNG fuddling is why large parses are required for quality data interpretation. When I was running defensive parses on Live back in the day I typically looked for sample sizes of 5000-10000 hits with all other variables strictly controlled to find the most precise data. I’ve been doing these parses for a long time man. Such large parses are not reasonable. I’d be happy with 1 mob and 10 runs down to 20% health (5 of each str level). That would at least give us a fuzzy, if not 100% accurate, representation. The more hits the better. I would recommend not clicking slam at all so you can isolate only hits from mainhand weapon. If you want a partner in crime to help heal you, I can bring my 60 necro to HoT you to avoid any unnecessary down time. It’s a healing class that can likewise FD to allow the mob to reset and regen.
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Last edited by Troxx; 08-09-2023 at 03:47 PM..
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