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Old 11-26-2023, 10:25 AM
Danth Danth is offline
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Join Date: Oct 2009
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The reason either utilization of Taunt works is because it's a minor ability for a shadowknight (or paladin) in the first place. You could take it off your ability bar entirely and you'd barely notice. It isn't fair to call taunt-spam unworkable when it's standard practice for pretty well all leveling tanks who need to spam it to level the skill. At the same time, it's ineffective for anything *but* leveling the skill since +1 aggro (when the tank already has aggro) is next-to-nothing and meaningless in practice. Pushing it when you have maxed skill amounts to, more or less, doing something because you want to feel like you're doing something. It doesn't hurt, but isn't helping either.

For my part I regard taunt as typically not worth the button press except where I'm using it to even up aggro on a mezzed mob or for peeling something someone else had a large threat lead on. Even in those types of situations I never *count* on it working--it's just a nice bonus, when it works. Same for the rare occasions an overzealous group member or partner might pull aggro--sure I'll hit taunt, but I'm also casting proper high-threat spells, and never assuming taunt will work. Nice when it does, but that is all. A knight doesn't need taunt for holding threat, and if he does, he's a poor knight.

Some tank players will macro disarm and beg together for whatever little threat it generates.

(edit) Just don't keep mashing taunt when you're not the only tank present, and not supposed to be the one mainly getting hit. Sometimes it can be an issue with freshly-leveled tanks used to mashing it. Constantly ping-ponging aggro gets annoying in a hurry. I presume everyone reading these posts already knows this.
Last edited by Danth; 11-26-2023 at 10:44 AM..
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