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Originally Posted by DeathsSilkyMist
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Saving HP and Mana on the Necro means they can do more things. It's really a simple concept, I don't see why you are trying to deny this basic fact.
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Lol like what else is the necro going to be doing otherwise? Mobs are dying fast so any spell cast dps they do with their mana (of which they will have plenty with lich) has the potential to heal.
You've never played a necro to a competent level have you?
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Saving Mana and a spell slot on the Enchanter means they can do more things. It's really a simple concept, I don't see why you are trying to deny this basic fact. If the Enchanter isn't casting Slow, they can be casting something else simultaneously with the Shaman. Plus you get 2x Slowers for high magic resist mobs.
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Enchanter probably won't be doing much slowing at all. Mobs will die fast.
High MR mobs? Who cares. By the time you're at that level your charm pet is gonna have like 7-8k hp. Not hard to heal that.
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As you keep forgetting, you can root rot mobs in a group for faster killing. And yes, you can nuke as well if you want. A Mage who nukes is going to be meditating more often. This averages out their DPS over time to whatever their limit on mana is. A shaman's ability to cannibalize allows them more flexibility when the group is considering the best use of their resources. A Shaman's malo is still better. It's not a large gap I agree, but it's better.
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Lol back to root rotting in a group with a mezzer.
Grade_A ass-hattery.
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Having more people with root means that each caster's spell bar can be more flexible. Don't need 4 roots? Take root off the Shaman's bar so they can cast another DoT. Or take root off the Cleric's bar for another Stun, etc. That is one benefit of overlapping spells, you get to optimize spell slots better across the group.
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Group already has 3 roots. They don't want a dead weight just to save 1 spell slot across 3 other casters.
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Clearly you haven't played a Torpor Shaman. They are one of the best tanks without discs in the game. That is why they can solo so well with Torpor + Slow. You don't solo things like 6+ WW Dragons without being a great tank. A Player is much easier to control than a pet when tanking too. This frees up the pet classes to focus on other things. When the pets are behind the mob, they do more damage and can backstab. This is really basic stuff. Claiming a Necro/Mage pet can tank better than a Shaman is a really silly thing to say. I don't see Mage/Necro pets solo tanking 6+ WW Dragons.
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I have a 60 shaman. Just because the 60 shaman can tank with torpor doesn't mean they should when there are 3 other candidates (any of the pets) that will do it better.
You keep talking about "freeing up the others" like they aren't going to be half-bored with ench/cleric/necro/mage.
They don't need to be freed up by dead weight.
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You don't get to unilaterally decide this just because it helps your argument lol. There was no such restriction from OP. Please stop doing this, it just makes you look desperate.
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I didn't make this thread. This thread is what is is.
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If your cleric/Necro is at FM all the time, they can channel their mana into the Shaman for more spells like DoTs, slows, roots, buffs, etc. This is because the Shaman can cannibalize the HP from the heals. You can't do that with a Mage. You get way more flexibility of resource management with a Shaman, which reduces downtime of the group and increases your power.
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NOBODY WANTS TO WASTE TIME OR MANA HEALING A SHAMAN SO THEY CAN PUMP OUT MORE CRAP DPS.
This is laughable at best.
You remain the captain of the failboat.