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#11
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Quote:
He got really close though! Quote:
At 1 PPM you will get 1 proc per minute on average, assuming an infinite number of weapon swings. You can convert the sides of the dice to DoT Damages across ticks: [Roll 1 = 40 damage, Roll 2 = 64, Roll 3 = 88, Roll 4 = 112, Roll 5 = 136, Roll 6 = 160] Basically you are most likely to roll a 3.5, which means rolling a 3 or a 4. [88 + 112] / 2 = 100 / 36 seconds = 2.77 DPS on average. This is what I am doing for all of the DPS calculations in my JBB example. Bcbrown is trying to use a Binomial Distribution specifically for procs because he wants to lower the DPS of the weapon proc to strengthen his argument.
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Last edited by DeathsSilkyMist; 01-31-2024 at 07:15 PM..
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