Quote:
Originally Posted by Naethyn
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Unresistable damage is special.
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Both white damage and damage shield can be "resisted" via a miss. In the case of white damage, it is your miss. In the case of damage shield, it is the mob's miss.
Damage shields are more consistent than white damage, as their damage value never changes. High level raid mobs will also probably have a higher hit chance than the player, and they can do things like flurry. This means more hits on the damage shield.
Damage shields are also subject to becoming less effective in certain scenarios, however, such as the mob being slowed or the mob casting a spell. If you use Willsapper and slow the mob by 35%, the DPS from spikecoat goes down to 0.9 DPS. If you have a Shaman in your group it'll go down to like 0.4 DPS. In that case the ~1.4 DPS from the +26 ATK via Yaulp4 + AoB is going to be better.