The problem's all solved. We already know that melee weapons have a modal value equal to 2*dmg + bonus. I've already parsed the modal values for BFG with 1 and 3dmg arrows. They fit a pattern of damage + arrow damage + 1 + 2h damage bonus, with double damage not including the damage bonus. The modal value when unrooted with Tolan's arrows is 82. SBOZ is (2*11+10)/18 = 1.77, and 82/50 is 1.64 for BFG. Against Bloodmaw a while back I got:
Code:
bloodmaw_bfg_no_disc 0:08:49 529 72.36 89.74%
bloodmaw_zek 0:07:22 442 74.49 93.70%
So the modal values for SBOZ and BFG pretty well predict performance against Bloodmaw, as expected. And obviously if you care about damage against a specific mob you'll want to run parses against that mob.
My ranger's out adventuring in Stonebrunt right now and I don't have fletching high enough to craft +8s yet so it'll be a while before I can run those parses, but I'm pretty confident when I run do they'll be 63 and 92.
Oh, and one more thing:
Quote:
Originally Posted by DeathsSilkyMist
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23 * 2 + 34 = 80 damage for the non-double damage values. But he was getting mostly 82's. His double damages should be 23 * 4 + 34 = 126, but he doesn't have that many 126 damage hits.
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82 is the value for the
doubled hits. 58 is the value for the non-doubled hits. You're multiplying by 2 one too many times, and there's a weird +1 in the calculation.