
Yesterday, 12:15 PM
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Skeleton
Join Date: Jan 2026
Posts: 15
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Quote:
Originally Posted by Danth
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Shamans were solo'ing stuff like west wastes dragons in-era for just that reason. They're single pulls that could be preslowed before entering melee, but those are also a somewhat unique case. This is a sort of logic check for changes because if shamans suddenly can't beat those dragons on P99, you immediately know something's wrong. Some other camps shamans do on P99 where they might have to brute force root split full rooms would be much more troublesome.
Enchanters' problem was that a) they couldn't split because lulls didn't work (separate issue from channeling), charm durations weren't great, and when their charm pet broke the hasted dual-wielding pet would often wreck them before they could get a spell off. Enchanters weren't on anyone's list of solo gods the way they are on P99...the P99 version of the class may as well be some enchanter player's "what if" fantasy made real.
Necromancers had a good non-charm pet, fearkiting, and feigndeath as an escape option. They were fine and will remain so.
Note that just because changes are proposed, doesn't mean they're necessarily imminent. I knew iksar shadowknights who created on P99 in the early teens figuring on getting greenmist, who leveled up, played their entire character lifespan, and quit P99 before chardok 2.0 was ever patched in. A player just starting today could future-proof himself by not making an enchanter....or simply by not putting money into nodrop gear for it so he could liquidate if necessary later on. Indeed, if someone wants to have fun with P99's OP-era enchanter, you could argue that it might be now or never.
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Oh no, heh. I just returned after a hiatus and rolled an enchanter! [You must be logged in to view images. Log in or Register.]
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