Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old Yesterday, 09:45 PM
Baugi Baugi is offline
Sarnak

Baugi's Avatar

Join Date: Jan 2015
Posts: 294
Default

Quote:
Originally Posted by Dulu [You must be logged in to view images. Log in or Register.]
So the question is, how far are we from making a game like P99 in AI?
If we accept the dubious premise that LLMs can spit out a doom-sized game now with minimal intervention(human intervention cost probably scales more like exponential with project size) and oversimplify a lot -

Compute cost as a function of code-base size scales between O(n^2) and O(n), with traditional attention vs. various linearity hacks/Chinchilla

Doom was ~50k LOC

Everquest through Velious probably had between 500k and 1m LOC (EQMacEMU's server has ~2m for example)

Compute scales at something like 2x per 2-3 years according to Gelsinger vs. Huang's updating of Moore's law.

So maybe log2(500k/50k)*2 to 2*log2(1m/50k)*3, or ~7 to 26 years for the compute power.

You will almost certainly run out of training data long before that. We're basically out now.

I hope that helps. I need to get back to debugging the COBOL Cursor keeps inserting into my secure networking code.

Edit: for an interesting albeit bad comparison, Anthropic claims their C-compiler experiment was basically autonomous(still required expert developer designed test-cases and a CI pipeline that would be impossible for a game) and ran in 2 weeks for $20k, producing 100k LOC. It sometimes works.
Last edited by Baugi; Yesterday at 10:04 PM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:07 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.