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Since starting a necro I've become curious about the details and nuances of giving a pet a weapon.
Delay isn't affected at all, right? Whether I give a rusty dagger or a weighted axe, it won't change the pet's delay. Is that correct? If a weapon doesn't do as much damage as a pet is already doing, it won't reduce the damage, right? Giving the pet a Gnoll Hide Lariat won't lower the max hit? And I think max damage is 2 times weapon damage plus 1, so if the pet is already doing 31 damage, you'd need to give it at least a 16 damage weapon to make it hit for additional damage? Does giving a pet a strength buff have any effect on damage? How does dual wield work? If a pet is high enough level to dual wield, you can simply give it a torch and it will begin dual wielding? Can you give a pet a 2-hander and a torch and still get it to dual wield? If so, does the order matter? If you give the pet two 1-handers, will the offhand weapon proc? I'm assuming the first weapon given will go in primary, and the second weapon goes in secondary? Pets ignore class restrictions on weapons, right? You can give a warrior pet a ranger-only weapon and it'll use it? Do they follow level restrictions on procs or can a low-level pet get procs on a weapon that only procs 50+? What are some good pet weapons? Gnoll hide lariats, deadwood staves, tash sticks, swarmcallers, what else is worth knowing about? | ||
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